Infinity Ward and Activision unveiled a host of online multiplayer features this morning for the latest entry in the âCall of Dutyâ franchise, but one of the most surprising had to do not with a weapon or co-op mode, but with the gender of a character,
At the conclusion of a new trailer for this Novemberâs âCall of Duty: Ghostsâ â" the clip features a previously unreleased song from Eminem â" a sniper levels a gas station. Cut to a close-up of the previously unseen soldierâs face and, in a rarity for the âCall of Dutyâ franchise, the shooter is shown to be a woman.
Female characters have cropped up from time to time in the âCall of Dutyâ series, but never before in whatâs long been a boys-character-only club of online multiplayer. Itâs a second âfirstâ when it comes to characters for âCall of Duty: Ghostsâ â" Infinity Ward and Activision previously showed off a combat-ready canine created for the game.
When it comes to adding women to âCall of Dutyâsâ multimillion-strong multiplayer modes, âitâs something that weâve gotten tons of requests for and itâs something weâve wanted to do for a long time,â said Eric Hirshberg, who oversees the âCall of Dutyâ franchise for Activision Publishing.
So then what took so long?
In an interview, Infinity Wardâs Mark Rubin, the studio lead for âCall of Duty: Ghosts,â said the change required a full overhaul of âCall of Dutyâsâ customization features. Previously, he said, what a player looked like in the multiplayer game was largely randomized.
âIt wouldnât have made sense to do it unless we had character customization,â Rubin said. âWhen we started down the path of character customization, it was instantly about getting females into the game. That adds a lot of extra work. Not only do you have to create female characters, but you have to rig them differently. We had to motion-capture differently. We couldnât use our guy animation on a girl, so it became a big thing.â
With âGhosts,â players will have more than 20,000 customization options when it comes to building a character. Not only will they have the option of creating a female character, they will also have the chance to play as a non-white character.
Rubin said he hopes a more open-armed approach to race and gender will attract more players to âCall of Duty: Ghosts.â
âWe really feel a big part of who this hits is the casual market,â he said. âThe casual market, we thought, would be more interested in being engaged with who they are, whereas the hardcore players are more engaged in focusing on the competition. The casual player, which is the vast majority of our audience, we think will really be engaged in being able to create who they look like and who they are, including race and gender.â
âCall of Dutyâ message boards are filled with players asking why they have been unable to play as a female character online. Rubin suggested today that the game needed to do a better job of reflecting its audience.
âIt was something we pushed for and the main reason is that our audience is so broad,â he said. âItâs so vast. It made so much sense to try and include everybody as much as possible. We talked to a lot of girl gamer fans, and the community is growing and growing and growing. This is not a âguyâ thing anymore.â
âCall of Duty: Ghostsâ is out for multiple platforms Nov. 5, but Activisionâs Hirshberg had one early review of the gameâs new female characters.
âShe looked badass, didnât she?â he said.
â" Todd Martens | @toddmartens
Follow us on Twitter:Â @LATHeroComplex
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